Essentially, the usual MC30 tactic is to do an attack run relying on Admonition/Lando to survive one attack and on their speed to be out of the kill zone afterwards. By delaying my second ISD 1 tried to counter this tactic by creating a second kill zone for MC30s trying to speed up away from combat.
Admiral Darth Veggie: When I initially asked you about the most important aspect of the ISD 2, you mentioned that you consider it to be the ultimate area control/denial ship. At that time it seemed to me to be an empty phrase. Now, after we discussed the game against Dorrin where your ISD maneuvering denied your opponent to get the valuable Intel Sweep tokens and after we discussed the the game against Ginkapo where we saw how Admonition was unable to attack Motti and was driven into the arms of the ISD 1, I think I have understood your approach.
Now, the polite thing to do would be to offer you some dark side carrots in exchange for this tactical enlightment. However, because Darth Veggie is a selfish Sith Lord, he will be impolite and combines the tactical insights taken from you with his superior darks side carrots to sweep across the galaxy with invincible ISDs! Thank you very much for this interesting interview and hopefully we will meet sometime in the future at a gaming table (even if it will be a virtual one)!